I took some cues and pieces from the "Courtyard" and "White room" paintings specifically, and pieced together my own interpretation of one of the hallways in the mansion.
The environment was created in Unreal Engine 4. Thank you again to Cyan for re-tweeting me the other day, I appreciate it!

Full-res images are available on my website (2kx1k)
https://blakebjerke.wordpress.com/gallery/kathaisland/


[All assets within the images were created by me, and are in-engine renders. Images have only been modified for size]